Software Engineering For Game Developers Book Download

Software Engineering for Game Developers PDF
Author: John P. Flynt
Publisher: Course Technology Ptr
Format: PDF, ePub, Mobi
Category : Games
Languages : en
Pages : 862
View: 3900

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Software Engineering For Game Developers

by John P. Flynt, Software Engineering For Game Developers Books available in PDF, EPUB, Mobi Format. Download Software Engineering For Game Developers books, "Software Engineering for Game Developers" is a unique guide—a toolbox for effectively building a computer game using practices that are fostered by software engineering. Examine each major phase of the software engineering lifecycle of an actual game and its developers and gather the tools you need to organize your programming into proper engineering patterns. This book documents a comprehensive development process that started from a set of requirements. This process guided the development team to consistently design and implement a game according to these requirements, staying within budget and delivering the game on time. The tools provided within this book are a valuable resource for software developers in any area—game software development professionals, game producers and designers, testers, writers, artists, and educators.


Software Engineering Perspectives In Computer Game Development Book Download

Software Engineering Perspectives in Computer Game Development PDF
Author: Kendra M. L. Cooper
Publisher: CRC Press
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 312
View: 5334

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Software Engineering Perspectives In Computer Game Development

by Kendra M. L. Cooper, Software Engineering Perspectives In Computer Game Development Books available in PDF, EPUB, Mobi Format. Download Software Engineering Perspectives In Computer Game Development books, Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives


Computer Games And Software Engineering Book Download

Computer Games and Software Engineering PDF
Author: Kendra M. L. Cooper
Publisher: CRC Press
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 311
View: 3732

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Computer Games And Software Engineering

by Kendra M. L. Cooper, Computer Games And Software Engineering Books available in PDF, EPUB, Mobi Format. Download Computer Games And Software Engineering books, Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to best engineer game software. Featuring contributions from leading experts in software engineering, the book provides a comprehensive introduction to computer game software development that includes its history as well as emerging research on the interaction between these two traditionally distinct fields. An ideal reference for software engineers, developers, and researchers, this book explores game programming and development from a software engineering perspective. It introduces the latest research in computer game software engineering (CGSE) and covers topics such as HALO (Highly Addictive, sociaLly Optimized) software engineering, multi-player outdoor smartphone games, gamifying sports software, and artificial intelligence in games. The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game scalability infrastructure, including support for mobile devices and web-based services.


Beginning Pre Calculus For Game Developers Book Download

Beginning Pre calculus for Game Developers PDF
Author: John P. Flynt
Publisher: Course Technology Ptr
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 312
View: 3356

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Beginning Pre Calculus For Game Developers

by John P. Flynt, Beginning Pre Calculus For Game Developers Books available in PDF, EPUB, Mobi Format. Download Beginning Pre Calculus For Game Developers books, Describes the basic concepts of precalculus and how to apply them to computer game programming.


Design Patterns F R Die Spieleprogrammierung Book Download

Design Patterns f  r die Spieleprogrammierung PDF
Author: Robert Nystrom
Publisher: MITP-Verlags GmbH & Co. KG
Format: PDF, Kindle
Category : Computer games
Languages : de
Pages : 400
View: 6322

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Design Patterns F R Die Spieleprogrammierung

by Robert Nystrom, Design Patterns F R Die Spieleprogrammierung Books available in PDF, EPUB, Mobi Format. Download Design Patterns F R Die Spieleprogrammierung books, - Die bekannten Design Patterns der Gang of Four im konkreten Einsatz für die Entwicklung von Games - Zahlreiche weitere vom Autor entwickelte Patterns - Sequenzierungs-, Verhaltens-, Entkopplungs- und Optimierungsmuster Für viele Spieleprogrammierer stellt die Finalisierung ihres Spiels die größte Herausforderung dar. Viele Projekte verlaufen im Sande, weil Programmierer der Komplexität des eigenen Codes nicht gewachsen sind. Die im Buch beschriebenen Design Patterns nehmen genau dieses Problem in Angriff. Der Autor blickt auf jahrelange Erfahrung in der Entwicklung von weltweit erfolgreichen Games zurück und stellt erprobte Patterns vor, mit deren Hilfe Sie Ihren Code entwirren und optimieren können. Die Patterns sind in Form unabhängiger Fallbeispiele organisiert, so dass Sie sich nur mit den für Sie relevanten zu befassen brauchen und das Buch auch hervorragend zum Nachschlagen verwenden können. Sie erfahren, wie man eine stabile Game Loop schreibt, wie Spielobjekte mithilfe von Komponenten organisiert werden können und wie man den CPU-Cache nutzt, um die Performance zu verbessern. Außerdem werden Sie sich damit beschäftigen, wie Skript-Engines funktionieren, wie Sie Ihren Code mittels Quadtrees und anderen räumlichen Aufteilungen optimieren und wie sich die klassischen Design Patterns in Spielen einsetzen lassen.


Physics For Game Developers Book Download

Physics for Game Developers PDF
Author: David M. Bourg
Publisher: "O'Reilly Media, Inc."
Format: PDF, ePub, Mobi
Category : Games & Activities
Languages : en
Pages : 326
View: 6924

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Physics For Game Developers

by David M. Bourg, Physics For Game Developers Books available in PDF, EPUB, Mobi Format. Download Physics For Game Developers books, Offers advice for using physics concepts to increase the realism of computer games, covering mechanics, real-world situations, and real-time simulations.


Simulation And Event Modeling For Game Developers Book Download

Simulation and Event Modeling for Game Developers PDF
Author: John P. Flynt
Publisher: Course Technology Ptr
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 542
View: 6642

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Simulation And Event Modeling For Game Developers

by John P. Flynt, Simulation And Event Modeling For Game Developers Books available in PDF, EPUB, Mobi Format. Download Simulation And Event Modeling For Game Developers books, Simulation games are unique. They have action, combat, management, and strategy. By definition a simulation is an imitation. So, computer simulation games are games that imitate a real-life situation. Another way to think about it is that simulation games attempt to recreate a past event. But games don't always stick to that definition, sometimes they attempt to create a situation that we may someday be faced with. Event modeling is the fundamental activity of examining a real-world event to determine precisely those aspects of the event that can be made the primary objectives of a software development effort. Such modeling is essential to the success of any game development effort, especially if it focuses on simulation. The reason for this is that no simulation program can hope to simulate every aspect of a real-world event. The simulation must be limited in some way, and a technique is at hand, through event modeling, to determine which aspects of the event will render the simulation project effective.


Ai For Game Developers Book Download

AI for Game Developers PDF
Author: David M Bourg
Publisher: "O'Reilly Media, Inc."
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 392
View: 1609

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Ai For Game Developers

by David M Bourg, Ai For Game Developers Books available in PDF, EPUB, Mobi Format. Download Ai For Game Developers books, Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games.Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include: Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneously Basic pathfinding and waypoints, including an entire chapter devoted to the A* pathfinding algorithm AI scripting Rule-based AI: learn about variants other than fuzzy logic and finite state machines Basic probability Bayesian techniques Unlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you've wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you.


Learn 2d Game Development With C Book Download

Learn 2D Game Development with C  PDF
Author: Kelvin Sung
Publisher: Apress
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 292
View: 2594

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Learn 2d Game Development With C

by Kelvin Sung, Learn 2d Game Development With C Books available in PDF, EPUB, Mobi Format. Download Learn 2d Game Development With C books, 2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact. In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you’ll put everything you’ve learned together to build your first full working game! And what’s more, MonoGame is designed for maximum cross-platform support, so once you’ve mastered the fundamentals in this book, you’ll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start.